Even one small ember of Hell could ignite a fire capable of consuming the mortal realm. The fires of Hell can be calcified to form scoria. Īt times, over the centuries, Hell and Sanctuary touch each other in a manner that allows the summoning of demons into the mortal realm to be easier than it might otherwise be. The souls of the most ruthless, hate-filled and aggressive soldiers of mortal wars often come to reside in Hell, residing in fires of eternal punishment. Hell is rife with war, both external and internal. The seven realms are located in the center of Hell, while the outer reaches of Hell are controlled by the Mallet Lords. No walls mark the edge of Hell, and flying creatures frequently travel between Hell's levels. Every level of Hell exists in a void, with 200 feet separating each level from each other. The Hells were originally divided into seven realms, each corresponding to one of the Great Evils, and can geographically be distinguished between upper and lower regions. A series of thoroughfares connect Hell, which are overseen by Guardians. Hell is said to have "corrosive influence," and this can be seen in the ruins that dot the realm. Much of Hell has a high temperature, but not so high that humans cannot withstand it (albeit with discomfort). To mortals, walking into Hell is like walking into a blast furnace. Hell is cloaked in perpetual twilight, and carries the stench of sulfur. Molten rivers flow throughout the realm, numerous mesas feature, and Hell features "vast planes" across which Siege Beasts rampage. A network of subterranean caverns runs throughout Hell.
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